Martyn Williams
Windows Media Player Library Visualiser (Pre Alpha) - Currently being worked on.
An application to visualise album art from a Windows Media Player Library. Uses OpenGL and C#.
Flash Work
Note: These files have not been maintained in approximately 3 years. Unfortunately the highscore system is no longer supported.
Artilleround - May 2005
An implementation of the earlier 'Artillery' on a circular terrain.
Programming and Artwork: Martyn Williams.
Music: Daniel Dixon.
Note: Music and sound can be disabled with the m and s keys, respectively.
An implementation of the earlier 'Artillery' on a circular terrain.
Programming and Artwork: Martyn Williams.
Music: Daniel Dixon.
Note: Music and sound can be disabled with the m and s keys, respectively.
Ragdoll - February 2005
Ragdoll implementation based on the paper "Advanced Character Physics" by Thomas Jakobsen.
Available here.
The only reliable collisions are those between points and objects. Collisions between lines and shapes are not implemented.
Programming: Martyn Williams.
Ragdoll implementation based on the paper "Advanced Character Physics" by Thomas Jakobsen.
Available here.
The only reliable collisions are those between points and objects. Collisions between lines and shapes are not implemented.
Programming: Martyn Williams.
Raiders of the Lost Bark - November 2004
A promotional game created for the charity
"The Rainforest Foundation".
The game is no longer available.
Programming: Martyn Williams.
Artwork, Music and Sound Effects: Ben Woodhouse.
A promotional game created for the charity
"The Rainforest Foundation".
The game is no longer available.
Programming: Martyn Williams.
Artwork, Music and Sound Effects: Ben Woodhouse.
Super Hover Carts - August 2004
A time trial based racing game.
Programming and Artwork: Martyn Williams.
Music: Daniel Dixon.
Type 'listen' in game to hear more midi music created by Daniel Dixon.
A time trial based racing game.
Programming and Artwork: Martyn Williams.
Music: Daniel Dixon.
Type 'listen' in game to hear more midi music created by Daniel Dixon.
Shooter - April 2004
A top down shoot-em up. Featured a level editor and back-end for saving and loading
maps, this feature has not been maintained.
Programing: Martyn Williams. Music: Daniel Dixon.
A top down shoot-em up. Featured a level editor and back-end for saving and loading
maps, this feature has not been maintained.Programing: Martyn Williams. Music: Daniel Dixon.
Delta Zero - November 2003
An arcade style space shooter.
Programming and Artwork: Martyn Williams.
An arcade style space shooter.Programming and Artwork: Martyn Williams.
Artillery - November 2003
A fairly simple lob shells at each other game.
Programming and Artwork: Martyn Williams.
A fairly simple lob shells at each other game.Programming and Artwork: Martyn Williams.
Rocketman V2 - May 2003
A platform game.
Programming and Artwork: Martyn Williams.
A platform game.Programming and Artwork: Martyn Williams.
